cREATIVE AI TRAINING FOR DESIGNERS
Control AI. Create with intention.
overview of the training modules
m02
3d & Ai integration
Combining 3D tools with AI to create hybrid workflows. Participants learn how simple 3D scenes, blockouts, and camera setups can be used to guide AI generation and achieve more precise visual results. This approach allows designers to merge traditional 3D thinking with modern AI image creation.
M01
MULTI-FRAME CONSISTENCY IN AI PIPELINES
Controlling AI-generated imagery across multiple frames to achieve coherent visual sequences. Participants learn how to define start and end frames, maintain character and scene consistency throughout a sequence, and use structured workflows to guide AI output across shots. The focus is on moving beyond single-image generation toward controlled, multi-frame storytelling.
M03
GENERATIVE DESIGN SYSTEMS
Building node-based workflows that allow visual components to be swapped and recombined without rebuilding the entire pipeline. Participants learn how to structure AI generation processes in tools like Figma Weave and Freepik, enabling flexible control over models, styles, garments, and accessories. This approach is directly applicable to industries like e-commerce, fashion, and advertising, where high volumes of visual variations need to be produced quickly and consistently.
M04
AI-DRIVEN VIDEO EDITING & COMPOSITING
Applying AI tools to post-production workflows for precise control over video output. Participants learn how to replace or modify visual elements within existing footage, adjust lighting and atmosphere across entire scenes, and integrate AI-generated content into live-action or rendered material. The focus is on practical editing techniques that are directly applicable to commercial and brand production.
about
Rui Xu – 3D Artist & Educator
I am a 3D artist and educator specializing in AI-assisted image and video production. My work focuses on teaching how generative AI can be used as a controlled creative tool within structured design workflows — moving beyond experimentation toward reliable, production-ready results.
My background is in architecture, visual effects (VFX), and 3D. With over six years of experience in higher education and professional training, I focus on helping creatives understand and apply advanced digital production methods in practical creative workflows.
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